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DESCRIPTION AE/LZB 119 1892 R1A
13
SOFTWARE
Microsoft Windows NT Workstation
The C3 Maestro console for Windows NT product
utilizes Microsoft’s Windows NT Workstation operating
system software (version 3.51 or later). This operating
system was chosen primarily for its built-in graphical user
interface support, advanced networking ability including
server/client operation and PC-AT computer platform
operating capability.
For a factory-new console system, Windows NT is
installed on the PC’s hard disk drive by Ericsson or by an
Ericsson-approved vendor. In some cases, the Ericsson-
approved vendor may also be the manufacturer of the
personal computer.
For additional information on Windows NT, including
custom configurations which influence how the console
application operates, refer to the Installation And Set-Up
Manual included within this manual set or see the
Administrator’s Manual, AE/LZB 119 1897.
Console Application On-Line Programs
The C3 Maestro console application software consists
of three (3) main executable programs. All three are utilized
when the console is on-line with the CEC/IMC Digital
Audio Switch (the console-to-CIM serial control data link is
active); therefore, they are considered the “on-line”
programs. The following block diagram illustrates program
interaction. For specific program file names and detailed
information, refer to the Administrator’s Manual,
AE/LZB 119 1897.
PERSONAL COMPUTER
GRAPHICAL
USER
INTERFACE
(GUI)
DISPATCH
MANAGER
OS
COMMUNICA-
TIONS
INTERFACE
OS
OS
SERIAL CONTROL DATA
TO/FROM CIM
O
S
ENHANCED
AUDIO
ENCLOSURE
INPUTS FROM MIC
PTT BUTTONS,
FOOTSWITCHES,
DISPATCH
KEYBOARD, ETC.
OUTPUT DEVICES
(RELAYS, ETC.)
SERIAL
PORT
SERIAL
PORT
START-UP
INITIALIZATION
DATA FROM HARD
DISK DRIVE
DATABASE DATA
TO/FROM
HARD DISK
DRIVE
VIDEO
SIGNALS TO
MONITOR
O
S
POINTING DATA
FROM
MOUSE/TRACK-
BALL
VIDEO
PORT
MOUSE
PORT
O
S
O
S
O
S
O
S
O
S
INTERNAL
AUDIO
CONTROL
CIRCUITS
NOTE:
AUDIO INPUTS
AND OUTPUTS
NOT INDI-
CATED.
NOTES:
1. “OS” = OPERATING SYSTEM.
2. HARDWARE CIRCUITS NOT
INDICATED.
Figure 1 – C3 Maestro On-Line Program Interaction
NOTE
In some specialized cases, the GUI on-line program
may be replaced by or connected to a third-party
software application such as a Computer-Aided
Dispatch (CAD) peer-to-peer application. Cases of
this type are beyond the scope of this manual.
Dispatch Manager
The Dispatch Manager is the console’s main executable
on-line program. It links the other two on-line programs—
the GUI and the Communications Interface—together, it
maintains console databases and it performs many other
important functions for the console application.
The Dispatch Manager directly communicates with the
GUI and the Communications Interface by sending and
receiving data messages via operating system “pipes.” In
most all cases, the Dispatch Manager processes messages, as
needed, before passing data to the GUI or to the
Communications Interface.
Typically, data messages sent to the GUI are messages
which the Dispatch Manager has received from the
Communications Interface which originated from either the
console’s CIM within the CEC/IMC or from the console’s
audio system. Examples include, respectively, a radio-
originated call message from the CIM, and a console desk
microphone PTT button pressed message from the Enhanced
Audio Enclosure. Other messages sent to the GUI from the
Dispatch Manager include unit/group/conventional/console
entity database information and system error messages.
Data messages which the Dispatch Manager receives
from the GUI are primarily user input-type messages which
the Dispatch Manager must process and act upon
accordingly. The GUI receives mouse/track-ball (and/or
touch-screen) actions from the Windows NT operating
system, processes them as needed and then, if required
passes a corresponding user input-type message to the
Dispatch Manager. Examples include a module/entity select
action, a selected module/entity PTT action, module/entity
volume change actions, and many actions which involve PC
hard disk drive database file reads. Not all mouse/track-ball
actions which the GUI receives from the operating system
are passed on to the Dispatch Manager. Examples include
module picks, module page changes and command panel
changes.
Data messages which the Dispatch Manager sends to
the Communications Interface are primarily user input-type
messages which it has received from the GUI, processed,
and must be passed on to the CIM and/or the Enhanced
Audio Enclosure for processing. Examples include
mouse/track-ball generated console-originated call request
(PTT key/unkey) messages which must pass to the CIM and
NOTE
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